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As of the Smash Up Teens promo release, there are 100 factions, which can combine to form 4,950 unique pairs of factions.[1] Every faction is composed of a 20-card deck and each player shuffles two factions together to form their deck of 40 cards.

Most factions have a typical structure for their cards, which includes minions and actions. However, there are exceptions to this structure among different factions. Here is an example of the typical structure:

Ninjas

Ninjas have a typical faction structure

  • 10x Minions (total power 30, average power 3):
    • 1x Power 5 - the "Boss Minion"
    • 2x Power 4
    • 3x Power 3
    • 4x Power 2
  • 10x Actions:
    • 2x Some Action
    • 2x Some Action
    • 1x Some Action
    • 1x Some Action
    • 1x Some Action
    • 1x Some Action
    • 1x Some Action
    • 1x Some Action

There are factions that have different distributions of minion power while still retaining the regular structure of 1x, 2x, 3x, 4x minions. Examples of such factions include Aliens, Dinosaurs, Wizards, Zombies, Bear Cavalry, Ghosts, Killer Plants, Elder Things, Shapeshifters, Giant Ants, Elves, Halflings, Mages, Orcs, Thieves, Changerbots, Teddy Bears, Sheep, Mounties, Sumo Wrestlers, and Polynesian Voyagers.

Some factions have a different ratio of minions to actions. Examples of such factions include Robots, Innsmouth, Minions of Cthulhu, Geeks, Princesses, Mythic Greeks, Superheroes, Astroknights, Star Roamers, Rock Stars, Smash Up All Stars, Itty Critters, Kaiju, Magical Girls, Mega Troopers, Disco Dancers, Vigilantes, Luchadors, Musketeers, Penguins, Anansi Tales, Grimms’ Fairy Tales, Russian Fairy Tales, Avengers, Hydra, Sinister Six, Knights of the Round Table, Aladdin, Beauty and the Beast, Big Hero 6, Frozen, Mulan, The Lion King, The Nightmare Before Christmas, Wreck-It Ralph, World Champs, and Action Heroes.

Each faction has special gameplay mechanics that are common among their minions and actions, connecting with their theme. For example, Zombies come back from the discard pile, Mad Scientists generate and spend +1 power counters, and Ghosts gain bonuses when having only a few cards in their hand.

Each faction is released alongside two bases associated with their theme, except for Polynesian Voyagers, who have three bases. The base deck can be built in a way that bases associated with factions not chosen to play may still appear, and bases associated with chosen factions may appear more or less often. Bases typically favor the gameplay of their associated faction, although there are examples where this is debatable or simply in theme only. For example, Tar Pits does not provide an advantage specifically to the Dinosaurs. Similarly, the Ghosts do not gain any advantage from The Dread Gazebo, and the Magical Girls may only sometimes benefit from the Q Point, which has more of a thematic connection than a mechanical one.

List of Factions[]

Core Set[]

Faction Symbol Overview
Aliens
Aliens
Return minions in play to their owners' hands, gain a bonus for returning your own, and manipulate bases.
Dinosaurs
Dinosaurs
Play high-powered minions, boost your minions' power, and destroy weaker minions.
Ninjas
Ninjas
Destroy minions and actions, switch your minions in play with those in your hand, and sneak onto scoring bases at the last second.
Pirates
Pirates
Move around from base to base, especially during base scoring, and destroy weak minions, usually several at a time.
Robots
Robots
Play extra minions, including a whole lot of weak ones that support each other.
Tricksters
Tricksters
Irritate your opponents and make bases undesirable to play on with actions that penalize them and minions that are difficult to destroy.
Wizards
Wizards
Draw and play a lot of cards each turn, especially actions.
Zombies
Zombies
Discard cards from your deck and get cards in your discard pile into play.

Awesome Level 9000[]

Faction Symbol Overview
Bear Cavalry
Bear Cavalry
Their minions move other players' minions on their base to other bases, and also destroy minions that move to their base.
Ghosts
Ghosts
Gain benefits for discarding a lot of cards and having very few cards left in your hand.
Killer Plants
Killer Plants
Play extra minions frequently straight from your deck, and play cards with delayed effects that usually benefit you further as turns go by.
Steampunks
Steampunk
Their play-on-base actions synergize with their minions, both gaining power, mobility, and rescue from your discard pile.

The Obligatory Cthulhu Set[]

Faction Symbol Overview
Elder Things
Elder Things
Terrorize other players into Madness with minions that are difficult to play, and actions that ensure they are penalized for drawing Madness cards.
Innsmouth
Innsmouth
Keep playing and refilling your hand with the same power-2 minions and gain benefits for having several minions with the same name on bases.
Minions of Cthulhu
Minions of Cthulhu
Play many powerful actions that penalize you with Madness cards, and recover cards from the discard pile, often at the cost of destroying your own minions.
Miskatonic University
Miskatonic University-0
Draw and discard Madness cards to gain powerful effects, and play cards that relieve you of them afterward.

Science Fiction Double Feature[]

Faction Symbol Overview
Cyborg Apes
Cyborg Apes
Power up your minions with powerful play-on-minion actions.
Shapeshifters
Shapeshifters
Copy other players' power and abilities, boost your minions' power, and destroy and replace your minions with other minions, especially from your deck.
Super Spies
Super Spies
Sort your deck, take a peek and manipulate the top of each player's deck, force your opponents to discard cards, and play specials while bases are scoring.
Time Travelers
Time Travelers
Repeat the abilities of your minions in play, retrieve cards from your discard pile, especially actions, and manipulate bases.

The Big Geeky Box[]

See The Bigger Geekier Box.

Monster Smash[]

Faction Symbol Overview
Giant Ants
Giant Ants-0
Generate a lot of +1 power counters and flexibly transfer them among your minions.
Mad Scientists
Mad Scientists
Generate a lot of +1 power counters, especially when one of your minions is destroyed, and remove them to gain benefits.
Vampires
Vampires
Destroy weak minions and generate +1 power counters, especially from the destruction of minions.
Werewolves
Werewolves
Gain temporary power boosts at very specific times, gain benefits from minions with the highest-power, and destroy weaker minions.

Pretty Pretty Smash Up[]

Faction Symbol Overview
Fairies
Fairies
Play cards with a choice between two effects and mess with other players' non-standard actions, especially play-on-minion actions.
Kitty Cats
Kitty Cats
Weaken other players' minions, temporarily take control of weak minions, and destroy your own minions for effects, whether minions you played or minions you took control of.
Mythic Horses
Mythic Horses-0
Gain benefits for playing or simply having minions on the same base as another one of your minions.
Princesses
Princesses
Play with a reduced number of minions in your deck, but with a cast of six power-5 minions with useful abilities, and support your deck with movement, card draw and minion retrieval.

Smash Up: Munchkin[]

Faction Symbol Overview
Clerics
Clerics
Retrieve your discarded cards, usually random cards, and move your minions away after their bases score.
Dwarves
Dwarves
Draw treasures cards, usually from the treasure discard pile, and gain power boost from play-on-minion treasures.
Elves
Elves
Help other players with card draw and power boosts, while helping yourself in exchange.
Halflings
Halflings
Draw and retrieve a lot of minions and play them as extras on bases where you're lagging behind other players.
Mages
Mages
Discard cards for benefits, such as power gain, minion destruction, extra cards, and monster manipulation.
Orcs
Orcs-0
Make your minions insensitive to actions and gain benefits for having more power or more minions than other players.
Thieves
Thieves
Draw treasures, gain benefits for having treasures in hand, usually discarding them for the benefits, and steal things from other players, such as cards or VPs.
Warriors
Warriors
Play and destroy monsters on bases to manipulate their breakpoints and gain treasures, and gain power boosts from the presence or the destruction of monsters.

It’s Your Fault![]

Faction Symbol Overview
Dragons
Dragons
Play minions and play-on-base actions that manipulate their bases to make them unattractive for other players.
Mythic Greeks
Mythic Greeks-0
Get power boosts each time you play an action.
Sharks
Sharks
Move around and destroy weaker minions to get +1 power counters and extra minion plays.
Superheroes
Superheroes
Protect your minions from destruction and morph your weak minions into power-5-or-more minions.
Tornados
Tornados-0
Move all minions, move your own minions, move other players' minions, even during base scoring.

Cease and Desist[]

Faction Symbol Overview
Astroknights
Astro Knights
Play with a cast of ten unique minions that focus on drawing and playing actions that directly increase minion power.
Changerbots
Changerbots
Play play-on-minion actions, use talents to switch your minions between a powerful form and a weaker form with a useful ability, and move your minions around.
Ignobles
Ignobles
Give control of your minions to other players for benefits, and take back control of them when the time is right.
Star Roamers
Star Roamers
Return your minions to hand for benefits, and manipulate how your minions are affected, like moving them instead of returning them or having your power-2 minions be affected instead of others.

What Were We Thinking?[]

Faction Symbol Overview
Explorers
Explorers
Take a peek and choose which base will come next, play extra minions on new bases to take early leads, and move minions all over the place.
Grannies
Grannies
Manipulate your deck, draw/play actions from the top of your deck and draw/play minions from the bottom of your deck.
Rock Stars
Rock Stars
Collect Groupies, gain advantages from bases with high breakpoints, play and move many minions at once to break bases.
Teddy Bears
Teddy Bears
Play low-power minions as extras, gain benefits from the presence of other players' minions on their bases, and play actions that neutralize strong opposing minions.

All Stars Event Kit[]

See The Bigger Geekier Box.

Big in Japan[]

Faction Symbol Overview
Itty Critters
Itty Critters
Summon small minions directly from your deck just for their effects and return them to the bottom of your deck at the end of the turn.
Kaiju
Kaiju-0
Play with fewer minions than normal, but gain power through your play-on-base actions, destroy other players' cards, manipulate bases and summon a giant freaking titan.
Magical Girls
Magical Girls
Use abilities that get better the more minions you have on the same base.
Mega Troopers
Mega Troopers
Wait until a base scores to use all kinds of strong Special abilities.

Smash Up Sheep Promo[]

See 10th Anniversary.

That ’70s Expansion[]

Faction Symbol Overview
Disco Dancers
Disco
Duplicate the effects caused by standard actions on minions, thus increasing the number of affected minions.
Kung Fu Fighters
Kung Fu
Generate +1 power counters, drain them from any minions, even other players', and destroy weaker minions.
Truckers
Trucker
Transfer play-on-base actions around in order to move your minions, and mess with other players' play-on-base actions, either by transferring them elsewhere or taking control of them.
Vigilantes
Vigilante
Play with a reduced number of minions in your deck, but with a team of seven power-4 minions with powerful and oppressive abilities, including hard removal, power boost and retaliation.

The Bigger Geekier Box[]

Faction Symbol Overview
Geeks
Geeks
Use your knowledge of the game to disrupt other players' plans. (Previously found in The Big Geeky Box)
Smash Up All Stars
Smash Up All Stars logo
Draw and retrieve cards from your deck and discard pile to get your best cards out as soon as possible and keep them around for as long as possible. (Previously found in the All Stars Event Kit)

Oops, You Did It Again[]

Faction Symbol Overview
Ancient Egyptians
Ancient Egyptians logo
Bury cards for use in the future and gain benefits from burying and uncovering cards.
Cowboys
Cowboys logo
Start duels with other players' minions to get rid of them, and greatly boost your own power to win duels.
Samurai
Samurai logo
Get various benefits whenever your minions go to the discard pile from play.
Vikings
Vikings logo
Steal other players' cards and gain power at the cost of placing cards from your hand on the top of your deck.

World Tour: International Incident[]

Faction Symbol Overview
Luchadors
Luchadors logo
Search for and play actions on other players' minions, especially Set-Up actions, as a requirement to activate or play cards with much greater effects.
Mounties
Mounties logo
Move to bases where there are other players' minions and buff your minions on bases where other players' minions are present.
Musketeers
Musketeers logo
Chain a lot of extra actions that can directly affect your own minions and gain even more power, card draw and extra action as a benefit.
Sumo Wrestlers
Sumo Wrestlers logo
Discard cards to gain power, move other players' minions away from bases where you have minions and draw a lot of cards.

Smash Up Penguins[]

Faction Symbol Overview
Penguins
Penguins logo 2
Play random extra minions directly out of your deck and trigger abilities each time you play a minion that way.

World Tour: Culture Shock[]

Faction Symbol Overview
Anansi Tales
Anansi Tales logo
Give cards to other players for benefit, gain benefits when they play or discard them, and give away actions that are continuously passed between players.
Ancient Incas
Ancient Incas logo
Draw, play and replay play-on-base actions that activate abilities that trigger each time you play a play-on-base action, especially on the same base.
Grimms’ Fairy Tales
Grimm's Fairy Tales logo
Play with a team of several pairs of minions who can only work when they are together with their partner.
Polynesian Voyagers
Polynesian Voyagers logo
Move to bases where you don't already have a minion, gain power and +1 power counters from play-on-minion actions, and put additional bases into play.
Russian Fairy Tales
Russian Fairy Tales logo
Replace any minions in play with other ones, usually random ones played off the top of their owner's deck.

Smash Up: Marvel[]

Faction Symbol Overview
Avengers
Avengers logo
Play with a reduced number of characters in your deck, but with a cast of six power-5 characters with useful abilities, and each associated with a unique action that has two abilities, a regular one and a stronger one when the right character is in play.
Hydra
Hydra logo
Destroy your characters to play a bunch of low-power characters and gain various other benefits.
Kree
Kree icon
Play extra actions, draw actions and gain great power from playing several actions on the same turn.
Masters of Evil
Masters of Evil logo
Fulfill the varied objectives of your cards to gain victory points outside base scoring and get benefits from having a lot of victory points.
S.H.I.E.L.D.
SHIELD icon
Play extra characters on the same base and get power boosts for having/playing characters on the same base.
Sinister Six
Sinister Six icon
Play base modifiers, reduce the breakpoint of bases and gain advantages from bases with low breakpoints.
Spider-Verse
Spider-Verse icon
Play with cards that can be played either normally, or as Specials during base scoring but with weaker effects.
Ultimates
Ultimates icon
Move your characters around, trigger abilities that activate on movement and converge your characters to the same base to gain great power.

Smash Up Goblins[]

Faction Symbol Overview
Goblins
Goblins logo 2
Flip coins to determine what benefits you can get, such as power or card draws, and manipulate the outcome of your coin flips.

Smash Up Knights of the Round Table[]

Faction Symbol Overview
Knights of the Round Table
Knights icon
Play with a reduced number of minions in your deck, but with a team of seven strong minions, move them around, and have them end their movement on a base with your play-on-base actions to trigger various benefits.

Smash Up: Disney Edition[]

Faction Symbol Overview
Aladdin Draw actions, discard actions for benefits and wisely use the Wish actions, three powerful but one-time-use cards.
Beauty and the Beast Gain benefits for discarding cards, especially cards that become playable when they are discarded from the hand.
Big Hero 6 Generate and move +1 power counters among your characters, and play with a team of six power-3 characters, whose abilities get better if they have +1 power counters.
Frozen Play with a team of minions that can fetch each other from the deck and the discard pile.
Mulan Generate +1 power counters and trigger the abilities of your characters each turn they get a counter.
The Lion King Replace your characters after they go to the discard pile from play and power up your cards for having Mufasa in your discard pile.
The Nightmare Before Christmas Gain power for having character modifiers in play and distribute character modifiers whose ability can either benefit you, or severely hinder your opponents.
Wreck-It Ralph Play and manipulate base modifiers, move your characters around and get rid of bases.

10th Anniversary[]

Faction Symbol Overview
Mermaids Move other players' minions to your minions' bases and reduce their power contribution to their total power.
Sheep
Sheep Icon
Move your minions around, especially after another minion moves, gain benefits for moving your minions and repeat other players' actions. (Previously found in Smash Up Sheep Promo)
Skeletons Bury cards, especially minions from your discard pile, and boost them with +1 power counters when you uncover them.
World Champs Draw cards, play extra actions and boost your minions' power.

Excellent Movies, Dudes![]

Faction Symbol Overview
Action Heroes Gain benefits for having only one minion on a base.
Backtimers Place cards in stasis in order to play them later.
Extramorphs Play minions off the top of your deck, usually by choosing a set power.
Wraithrustlers Manipulate the bases' breakpoints and destroy your actions on bases for benefits.

Smash Up Teens[]

Faction Symbol Overview
Teens Gain benefits for playing minions of printed power 3 and for playing minions with specific names on the same base.

Half the Battle[]

Faction Symbol Overview
Adolescent Epic Geckos
Pearl and the Images
Rulers of the Cosmos
[Faction 4]

References[]

  1. To count the possible combinations of 2 items from a set of n items, use n choose 2 = n(n-1)/2.

All items (103)

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