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Lion Cub

The circle of life is strong in the Lion King deck. The departure of one character often leads to the arrival of new ones, with effects that allow you to search for or play extra characters. The Simba card can return to your deck after leaving play, and Mufasa’s presence in your discard pile makes many of your other characters and actions better.

- Smash Up: Disney Edition rulebook

The Lion King is one of the 8 factions from the Smash Up: Disney Edition set.

They focus on replacing your characters for others after the former go to the discard pile, and on boosting the effects of your cards if Mufasa is in the discard pile.

Their complexity rating is: Medium.

Other factions from the same set: Aladdin, Beauty and the Beast, Big Hero 6, Frozen, Mulan, The Nightmare Before Christmas, Wreck-It Ralph.

Cards[]

Lion King cards

The Lion King has the usual 10 characters and 10 actions. The total character base power (not counting any abilities) is slightly higher than usual at 31 or an average of 3.1 per character compared to the usual 30 and 3.

Among their actions, there are:

  • 2 character modifiers: Circle of Life (2x),
  • 2 base modifiers: He Lives In You, Hyenas’ Den,
  • 6 standard actions (5 that affects one or more characters, in bold): Hakuna Matata, Just Can’t Wait to be King, Scar, The Hyenas, Wildebeest Stampede (2x),
  • 2 actions that directly increase a character's power: He Lives In You, Just Can’t Wait to be King.

Characters[]

1x Mufasa - power 6 - Special: After this character goes to the discard pile from play, you may place up to four +1 power counters total on your characters. FAQ

1x Nala - power 4 - Ongoing: If there is a Lion Cub in your discard pile, this character has +2 power. FAQ

1x Simba - power 4 - Ongoing: If Mufasa is in your discard pile, this character has +2 power. Special: After this character goes to the discard pile from play, you may shuffle it into your deck. FAQ

1x Rafiki - power 3 - Talent: Place a character of power 2 or less from your discard pile into your hand. FAQ

1x Timon and Pumbaa - power 3 - Talent: Place a card from your discard pile on the bottom of your deck. If that card is Hakuna Matata, place it into your hand instead. FAQ

1x Zazu - power 3 - Talent: Give another of your characters here +2 power until the end of the turn, OR if Mufasa is in your discard pile, draw a card. FAQ

4x Lion Cub - power 2 - Special: After this character goes to the discard pile from play, you may search your deck for a character of power 4 or less, reveal it, draw it, and shuffle your deck. FAQ

Actions[]

2x Circle of Life - Character modifier. Play on your character. Special: After this character goes to the discard pile, you may play another character of power 3 or less from your hand or discard pile as an extra character. FAQ

1x Hakuna Matata - Draw two cards. If the Timon and Pumbaa card is in your discard pile, place it into your hand. FAQ

1x He Lives In You - Base modifier. Ongoing: Your characters here each have +1 power. If Mufasa is in your discard pile, they have +2 power instead. FAQ

1x Hyenas’ Den - Base modifier. Talent: One of your characters here gains +2 power until the end of the turn. Special: After a base scores, if Mufasa is in your discard pile, you may move this card to another base. FAQ

1x Just Can’t Wait to be King - Place two +1 power counters on one of your characters. If Mufasa is in your discard pile, place four +1 power counters on it instead. FAQ

1x Scar - Destroy another player’s character of power 5 or less, OR destroy one of your characters to draw cards equal to its power. FAQ

1x The Hyenas - Destroy a character of power 3 or less. If Mufasa is in your discard pile, draw a card and you may play an extra action. FAQ

2x Wildebeest Stampede - Destroy one of your characters to search your deck for a character, shuffle your deck, and play it as an extra character. FAQ

[FACTION ICON]

Bases[]

Clarifications[]

Here are the official clarifications as they appear in the Smash Up: Disney Edition rulebook:

Circle of Life, Lion Cub, Mufasa, Simba: “Goes to the discard pile” is triggered after the character is destroyed, or after its base scores. If two or more of these cards trigger at the same time, the current player chooses their order: Simba can place itself in the deck and then a Lion Cub can fetch it right back; a Lion Cub can go to the discard pile and then Circle of Life on another character can play it from there; Circle of Life can play a character and Mufasa can place power counters on it.

Hyenas’ Den: These are resolved each time their trigger happens, not just once per turn.

Mufasa: The power counters can all be placed on just one character, but don’t have to be.

Zazu: If Mufasa is in the discard pile, you don’t have to draw; you may still choose the +2 power option.

Suggested Disney Matchups and Tips for Play[]

To help beginner players, the Smash Up: Disney Edition set gave a few tips and tricks to play this faction, as well as partner recommendations within the set.

Good beginning partner factions: Frozen, Wreck-It Ralph

Tips for play:

  • Do what you can to get Mufasa in play early -- Wildebeest Stampede helps -- to both use him in play and to support you from the discard pile.
  • If any of Lion Cub, Simba, Mufasa, or Circle of Life trigger at the same time, you can choose their order of resolving to get multiple benefits for the same character.
  • Lion Cub can help quickly bring out Simba, Nala, or powerful characters from your partner faction.

Mechanics[]

They have two main mechanics. First, they allow you to replace/retrieve new characters after one goes away. As such Lion Cubs help you get characters from your deck, the two Circle of Life allows you to play characters from your hand or discard pile, and Simba goes back into the deck to be drawn again later.

And second, they have cards that get additional abilities when certain cards are in the discard pile. The main card you want to have in your discard pile is Mufasa, which not only powers up your characters the moment it leaves play to go to the discard pile, but several cards give you extra power while Mufasa is in the discard pile.

Synergy[]

  • Killer Plants - Killer Kudzu can easily recur Lion Cubs using its talent, and shuffle Lion Cubs or targets for their specials into your deck with its own special.
  • Kitty Cats - Kitty Cats love to destroy their own minions/characters, which helps enable the Lion Cubs' character searching and can get Mufasa into your discard easily. They can also steal other players' characters to use as fodder for Scar or Wildebeest Stampede.
  • Sharks - Sharks are good at destroying minions, especially with power 2 or less, making them excellent for triggering Lion Cub's special. Lion Cubs can fetch Great Whites or Hammerheads. Timon and Pumbaa can be recurred with Hakuna Matata, making them decent fodder for Sharks as well (but no worries, right?). Blood in the Water and Circle of Life allow you to play lots of extra minions quickly.
  • Superheroes - Mild Mannered Citizen can fetch Mufasa, and Rafiki can recur your Mild Mannered Citizens easily.
  • Samurai - Both factions benefit from minions going to discard, and are equipped wth plenty of tools to help it happen. Of particular note is Bushi, who scores you 1 VP if it has 5 or more power when it goes to discard from play. With He Lives In You on the same base, you have an easy way to increase Bushi's power. Timon and Pumbaa can place Bushi from your discard pile onto the bottom of your deck, allowing you to fetch it again using a Lion Cub or Wildebeest Stampede. With the right setup, it's entirely possible to farm VP by fetching Bushi, playing it on the base with He Lives in You, then destroying it with a card like Wildebeest Stampede or Yokai Attack.

External Strategy Guides[]

FAQ[]

Questions on Mufasa[]

Q: The card says "Special" so I can play it outside of my turn, right?

A: "Special" does not mean the card can be played out of turn. "Special" simply means that it's an ability that can be used when its condition is met. Whether it can be used out of turn, activated straight from your hand/discard pile, or if it can only be used when it's already in play (essentially being a synonym of Ongoing), it entirely depends on the wording. In the case of Mufasa, the condition is "after this character goes to the discard pile from play", this means that you can only activate it if it is already in play and then goes to the discard pile. So Mufasa is actually a Special card that can only be used when it is in play.

Rule: A Special ability will describe how it can be used.

With AEG's Smash Up sets[]

Q: This can place a +1 power counter on each of my "characters". So I can only place it on my "character" cards, not my "minion" cards, correct?

A: Wrong, you can place them on your "character" and "minion" cards without difference. "Character" and "minion" are two synonymous terms.

Rule: The word “character” is an exact synonym for “minion” in the other sets.

Q: It can place +1 power counters on "my characters". Can it place one on a minion I own that don't control? I don't control it but I "own" it, so it's "my" minion, right?

A: No. "Your characters" are minions you control, whether or not you own them. A minion you own but don't control isn't yours.

Rule: "Your minion" means "a minion that you control".

Q: If this goes to the discard pile from stasis, does it trigger its ability?

A: No, while in stasis, the only abilities that can do anything are the ones that explicitly state that they do something there.

Rule: Abilities of cards in stasis do not work unless they refer to stasis.


Questions on Nala[]

Q:

A:

Rule:

With AEG's Smash Up sets[]

Q:

A:

Rule:


Questions on Simba[]

Q: The card says "Special" so I can play it outside of my turn, right?

A: "Special" does not mean the card can be played out of turn. "Special" simply means that it's an ability that can be used when its condition is met. Whether it can be used out of turn, activated straight from your hand/discard pile, or if it can only be used when it's already in play (essentially being a synonym of Ongoing), it entirely depends on the wording. In the case of Simba, the condition is "after this character goes to the discard pile from play", this means that you can only activate it if it is already in play and then goes to the discard pile. So Simba is actually a Special card that can only be used when it is in play.

Rule: A Special ability will describe how it can be used.

With AEG's Smash Up sets[]

Q: If this goes to the discard pile from stasis, does it trigger its ability?

A: No, while in stasis, the only abilities that can do anything are the ones that explicitly state that they do something there.

Rule: Abilities of cards in stasis do not work unless they refer to stasis.


Questions on Rafiki[]

Q: Is there a limit to the number of cards in my hand?

A: Yes, the rules of the Smash Up: Disney Edition set are actually missing it, but there is a limit of ten cards though only during your Draw 2 Cards phase, which is when you draw two cards before the end of your turn. At any other time, you can have more than ten cards in hand and it is fine. You'll just wait until your next Draw 2 Cards phase to discard down to ten.

Rule: You wait until your Draw 2 Cards phase to discard down to 10; if your hand is bigger than 10 at other times of the game, that’s okay.

Q: I have 10 cards in hand. If I use this card's talent, do I immediately discard down to 10? Or am I prevented from getting a character since I have exactly ten cards?

A: You get the card normally, disregarding the limit. You don't discard any card until your Draw 2 Cards phase. At that point, you will indeed need to draw two cards and discard down to 10 if you have more than 10. That's the only moment where you must discard down to 10. At any other time, you keep your hand of cards.

Rule: You wait until your Draw 2 Cards phase to discard down to 10; if your hand is bigger than 10 at other times of the game, that’s okay.

With AEG's Smash Up sets[]

Q: This can retrieve a "character". So I can only retrieve a "character" card, not a "minion" card, correct?

A: Wrong, you can retrieve a "character" or a "minion" card without difference. "Character" and "minion" are two synonymous terms.

Rule: The word “character” is an exact synonym for “minion” in the other sets.


Questions on Timon and Pumbaa[]

Q: Is there a limit to the number of cards in my hand?

A: Yes, the rules of the Smash Up: Disney Edition set are actually missing it, but there is a limit of ten cards though only during your Draw 2 Cards phase, which is when you draw two cards before the end of your turn. At any other time, you can have more than ten cards in hand and it is fine. You'll just wait until your next Draw 2 Cards phase to discard down to ten.

Rule: You wait until your Draw 2 Cards phase to discard down to 10; if your hand is bigger than 10 at other times of the game, that’s okay.

Q: I have 10 cards in hand. If I use this card's talent to get Hakuna Matata, do I immediately discard down to 10? Or am I prevented from getting that card since I have exactly ten cards?

A: You get the card normally, disregarding the limit. You don't discard any card until your Draw 2 Cards phase. At that point, you will indeed need to draw two cards and discard down to 10 if you have more than 10. That's the only moment where you must discard down to 10. At any other time, you keep your hand of cards.

Rule: You wait until your Draw 2 Cards phase to discard down to 10; if your hand is bigger than 10 at other times of the game, that’s okay.

With AEG's Smash Up sets[]

Q:

A:

Rule:


Questions on Zazu[]

Q: Is there a limit to the number of cards in my hand?

A: Yes, the rules of the Smash Up: Disney Edition set are actually missing it, but there is a limit of ten cards though only during your Draw 2 Cards phase, which is when you draw two cards before the end of your turn. At any other time, you can have more than ten cards in hand and it is fine. You'll just wait until your next Draw 2 Cards phase to discard down to ten.

Rule: You wait until your Draw 2 Cards phase to discard down to 10; if your hand is bigger than 10 at other times of the game, that’s okay.

Q: I have 10 cards in hand. If I use this card's talent to draw a card, do I immediately discard down to 10? Or am I prevented from drawing since I have exactly ten cards?

A: You draw normally, disregarding the limit. You don't discard any card until your Draw 2 Cards phase. At that point, you will indeed need to draw two cards and discard down to 10 if you have more than 10. That's the only moment where you must discard down to 10. At any other time, you keep your hand of cards.

Rule: You wait until your Draw 2 Cards phase to discard down to 10; if your hand is bigger than 10 at other times of the game, that’s okay.

With AEG's Smash Up sets[]

Q: This can boost the power of one of my "characters". So I can only boost one of my "character" cards, not my "minion" cards, correct?

A: Wrong, you can boost one of your "character" and "minion" cards without difference. "Character" and "minion" are two synonymous terms.

Rule: The word “character” is an exact synonym for “minion” in the other sets.

Q: It can boost the power of "another of my characters". Can it boost the power of a minion I own that don't control? I don't control it but I "own" it, so it's "my" minion, right?

A: No. "Your characters" are minions you control, whether or not you own them. A minion you own but don't control isn't yours.

Rule: "Your minion" means "a minion that you control".


Questions on Lion Cub[]

Q: The card says "Special" so I can play it outside of my turn, right?

A: "Special" does not mean the card can be played out of turn. "Special" simply means that it's an ability that can be used when its condition is met. Whether it can be used out of turn, activated straight from your hand/discard pile, or if it can only be used when it's already in play (essentially being a synonym of Ongoing), it entirely depends on the wording. In the case of Lion Cub, the condition is "after this character goes to the discard pile from play", this means that you can only activate it if it is already in play and then goes to the discard pile. So Lion Cub is actually a Special card that can only be used when it is in play.

Rule: A Special ability will describe how it can be used.

Q: Is there a limit to the number of cards in my hand?

A: Yes, the rules of the Smash Up: Disney Edition set are actually missing it, but there is a limit of ten cards though only during your Draw 2 Cards phase, which is when you draw two cards before the end of your turn. At any other time, you can have more than ten cards in hand and it is fine. You'll just wait until your next Draw 2 Cards phase to discard down to ten.

Rule: You wait until your Draw 2 Cards phase to discard down to 10; if your hand is bigger than 10 at other times of the game, that’s okay.

Q: I have 10 cards in hand. If Lion Cub goes to the discard pile and I choose to get a character, do I immediately discard down to 10? Or am I prevented from drawing since I have exactly ten cards?

A: You draw normally, disregarding the limit. You don't discard any card until your Draw 2 Cards phase. At that point, you will indeed need to draw two cards and discard down to 10 if you have more than 10. That's the only moment where you must discard down to 10. At any other time, you keep your hand of cards.

Rule: You wait until your Draw 2 Cards phase to discard down to 10; if your hand is bigger than 10 at other times of the game, that’s okay.

With AEG's Smash Up sets[]

Q: This can search for a "character". So I can only search for a "character" card, not a "minion" card, correct?

A: Wrong, you can search for a "character" or a "minion" card without difference. "Character" and "minion" are two synonymous terms.

Rule: The word “character” is an exact synonym for “minion” in the other sets.

Q: If I reveal a card I don't own, what happens?

A: It goes to its owner's hand. That's because the other players can see who owns the card and the card changes location.

Rule: When a card that others can see goes to the hand, deck or discard pile, it goes to the one belonging to the card’s owner.

Q: If this goes to the discard pile from stasis, does it trigger its ability?

A: No, while in stasis, the only abilities that can do anything are the ones that explicitly state that they do something there.

Rule: Abilities of cards in stasis do not work unless they refer to stasis.


Questions on Circle of Life[]

Q: The card says "Special" so I can play it outside of my turn, right?

A: "Special" does not mean the card can be played out of turn. "Special" simply means that it's an ability that can be used when its condition is met. Whether it can be used out of turn, activated straight from your hand/discard pile, or if it can only be used when it's already in play (essentially being a synonym of Ongoing), it entirely depends on the wording. In the case of Circle of Life, the condition is "after this character goes to the discard pile from play", this means that you can only activate it if it is already in play and then goes to the discard pile. So Circle of Life is actually a Special card that can only be used when it is in play.

Rule: A Special ability will describe how it can be used.

With AEG's Smash Up sets[]

Q: It's a "character" modifier. So it can only be attached to a "character" card and not at all to a "minion" card, correct? This also emphasizes that it must be played on one of my "characters", so I definitely cannot play it on one of my "minions", correct?

A: Wrong, it can be played on a "character" or "minion" card. "Character" and "minion" are two synonymous terms.

Rule: The word “character” is an exact synonym for “minion” in the other sets.

Q: If a card refers to an action "that can be played on a minion" (e.g. Señor Muchoslam vs the Monsters, Tattoo Artist, Baboom), this one doesn't say "play on a minion" so it cannot be targeted, correct?

A: Wrong, "Character modifier" and "Play on a minion" are two synonymous phrases.

Rule: A card that says “Base/Character modifier” is the same as one that says “Play on a base/minion” in the other sets.

Q: It can play this on "my character". Can I play it on a minion I own that don't control? I don't control it but I "own" it, so it's "my" minion, right?

A: No. "Your characters" are minions you control, whether or not you own them. A minion you own but don't control isn't yours.

Rule: "Your minion" means "a minion that you control".

Q: Can you play it on a minion in stasis?

A: No, cards in stasis cannot be affected by cards that do not explicitly state they work on cards in stasis.

Rule: Cards in stasis may not be affected by, or chosen as the target of, any ability that does not refer to stasis.

Q: How does this interact with the Disco Dancers' mechanic and Funky Town's ability?

A: It doesn't interact with them at all, because it says "Character modifier", which means that it is not a standard action.

Rule: Definition of "standard".


Questions on Hakuna Matata[]

Q: Is there a limit to the number of cards in my hand?

A: Yes, the rules of the Smash Up: Disney Edition set are actually missing it, but there is a limit of ten cards though only during your Draw 2 Cards phase, which is when you draw two cards before the end of your turn. At any other time, you can have more than ten cards in hand and it is fine. You'll just wait until your next Draw 2 Cards phase to discard down to ten.

Rule: You wait until your Draw 2 Cards phase to discard down to 10; if your hand is bigger than 10 at other times of the game, that’s okay.

Q: After playing this card I have more than ten cards in hand, do I immediately discard down to 10? Or do I stop drawing once I have exactly ten cards?

A: You draw cards normally, disregarding the limit. You don't discard any card until your Draw 2 Cards phase. At that point, you will indeed need to draw two cards and discard down to 10 if you have more than 10. That's the only moment where you must discard down to 10. At any other time, you keep your hand of cards.

Rule: You wait until your Draw 2 Cards phase to discard down to 10; if your hand is bigger than 10 at other times of the game, that’s okay.

With AEG's Smash Up sets[]

Q: How does this interact with the Disco Dancers' mechanic and Funky Town's ability?

A: It doesn't interact with them at all, because it doesn't affect any minions in play and so its effect can't be copied.

Rule: Do exactly what the card says.


Questions on He Lives In You[]

Q: An opponent plays this card on a base, so if I have a character there, it also gets +1 power, right?

A: No. Your opponent played the action, so they control it, and therefore the action only addresses them and the ability must be interpreted from their point of view. So "your characters" means "their characters".

Rule: A play-on-base action doesn't give an ability to the base that any player can use.

Rule: "You" on a minion, action or titan means the controller of the card.

With AEG's Smash Up sets[]

Q: This boosts the power of my "characters". So I can only boost my "character" cards, not my "minion" cards, correct?

A: Wrong, you can boost your "character" and "minion" cards without difference. "Character" and "minion" are two synonymous terms.

Rule: The word “character” is an exact synonym for “minion” in the other sets.

Q: If a card refers to an action "that can be played on a base" (e.g. Mechanic, Flank Attack), this one doesn't say "play on a base" so it cannot be targeted, correct?

A: Wrong, "Base modifier" and "Play on a base" are two synonymous phrases.

Rule: A card that says “Base/Character modifier” is the same as one that says “Play on a base/minion” in the other sets.

Q: It boosts the power of "my characters". Does it also boost the power of minions I own that don't control? I don't control them but I "own" them , so they are "my" minions, right?

A: No. "Your characters" are minions you control, whether or not you own them. A minion you own but don't control isn't yours.

Rule: "Your minion" means "a minion that you control".

Q: How does this interact with the Disco Dancers' mechanic and Funky Town's ability?

A: It doesn't interact with them at all, because it says "Base modifier", which means that it is not a standard action.

Rule: Definition of "standard".


Questions on Hyenas’ Den[]

Q: The card says "Special" so I can play it outside of my turn, right?

A: "Special" does not mean the card can be played out of turn. "Special" simply means that it's an ability that can be used when its condition is met. Whether it can be used out of turn, activated straight from your hand/discard pile, or if it can only be used when it's already in play (essentially being a synonym of Ongoing), it entirely depends on the wording. In the case of Hyenas’ Den, the condition is "after a base scores", which means that you can only activate it during the Score Bases phase of any turn, and more specifically during the step where after-scoring abilities can be used. Furthermore, it mentions that when activated, you may "move" it to another base. Moving involves a relocation from one base to another, so Hyenas’ Den must already be on a base. So Hyenas’ Den is actually a Special card that can only be used when it is in play.

Rule: A Special ability will describe how it can be used.

Rule: Moving lets you relocate a minion or titan from one base to another.

Q: I have Hyenas’ Den in play. A base scores on another player's turn, I suppose I can't use its after-scoring ability because it's not my turn, right?

A: Wrong, it doesn't matter whose turn it is (nor which phase it is), after its base scores, Hyenas’ Den's ability is triggered and you must resolve it.

Rule: Do exactly what the card says.

Q: An opponent plays this card on a base, so on my turn, I can now use its talent, right? And after a base scores, I can also decide where it moves, right?

A: No. Your opponent played the action, so they control it, and therefore only they can use its Talent and the action only addresses them. So the Special ability must be interpreted from their point of view. So its ability should be interpreted as "After a base scores, ... they may move this action to another base."

Rule: A play-on-base action doesn't give an ability to the base that any player can use.

Rule: A card's talent can only be used by that card's controller.

Rule: "You" on a minion, action or titan means the controller of the card.

With AEG's Smash Up sets[]

Q: This boosts the power of one of my "characters". So I can only boost a "character" card, not a "minion" card, correct?

A: Wrong, you can boost one of your "character" and "minion" cards without difference. "Character" and "minion" are two synonymous terms.

Rule: The word “character” is an exact synonym for “minion” in the other sets.

Q: If a card refers to an action "that can be played on a base" (e.g. Mechanic, Flank Attack), this one doesn't say "play on a base" so it cannot be targeted, correct?

A: Wrong, "Base modifier" and "Play on a base" are two synonymous phrases.

Rule: A card that says “Base/Character modifier” is the same as one that says “Play on a base/minion” in the other sets.

Q: It boosts "one of my characters". So it only works on "character" cards and not at all on "minion" cards, correct?

A: Wrong, it works on both "character" and "minion" cards. "Character" and "minion" are two synonymous terms.

Rule: The word “character” is an exact synonym for “minion” in the other sets.

Q: If a card refers to an action "that can be played on a base" (e.g. Mechanic, Flank Attack), this one doesn't say "play on a base" so it cannot be targeted, correct?

A: Wrong, "Base modifier" and "Play on a base" are two synonymous phrases.

Rule: A card that says “Base/Character modifier” is the same as one that says “Play on a base/minion” in the other sets.

Q: It gives +2 power to "one of my characters". Can I choose a minion I own that I don't control? I don't control it but I "own" it, so it's "my" minion, right?

A: No. "Your characters" are minions you control, whether or not you own them. A minion you own but don't control isn't yours.

Rule: "Your minion" means "a minion that you control".

Q: How does this interact with the Disco Dancers' mechanic and Funky Town's ability?

A: It doesn't interact with them at all, because it says "Base modifier", which means that it is not a standard action.

Rule: Definition of "standard".


Questions on Just Can’t Wait to be King[]

Q:

A:

Rule:

With AEG's Smash Up sets[]

Q: This can place +1 power counters on one of my "characters". So I can only place them on a "character" card, not a "minion" card, correct?

A: Wrong, you can place them on a "character" or a "minion" card without difference. "Character" and "minion" are two synonymous terms.

Rule: The word “character” is an exact synonym for “minion” in the other sets.

Q: It places +1 power counters on "one of my characters". Can I place them on a minion I own that don't control? I don't control it but I "own" it, so it's "my" minion, right?

A: No. "Your characters" are minions you control, whether or not you own them. A minion you own but don't control isn't yours.

Rule: "Your minion" means "a minion that you control".

Q: Can you place the +1 power counters on a minion in stasis?

A: No, cards in stasis cannot be affected by cards that do not explicitly state they work on cards in stasis.

Rule: Cards in stasis may not be affected by, or chosen as the target of, any ability that does not refer to stasis.

Q: How does this interact with the Disco Dancers' mechanic and Funky Town's ability?

A: - If Diva copies it, Diva is considered as indirectly affected by the action and gets the same amount of +1 power counters.
- If Dancing King copies it onto a minion (it can be itself), that minion is considered as indirectly affected by the action and gets the same amount of +1 power counters. Note that the amount of +1 power counters only depends on the presence or absence of Mufasa in the discard pile of the action player and is not adjusted for the addtionally affected minion even if its controller is different.
- If We are Family copies it, the minion it is on is considered as indirectly affected by the action and gets the same amount of +1 power counters. Note that the amount of +1 power counters only depends on the presence or absence of Mufasa in the discard pile of the action player and is not adjusted for the addtionally affected minion even if its controller is different.
- With Funky Town, you can only copy it if you're the one who played the action, but if Funky Town does copy it, the minion is considered as indirectly affected by the action and gets the same amount of +1 power counters.

Rule: Do exactly what the card says.


Questions on Scar[]

Q: Is there a limit to the number of cards in my hand?

A: Yes, the rules of the Smash Up: Disney Edition set are actually missing it, but there is a limit of ten cards though only during your Draw 2 Cards phase, which is when you draw two cards before the end of your turn. At any other time, you can have more than ten cards in hand and it is fine. You'll just wait until your next Draw 2 Cards phase to discard down to ten.

Rule: You wait until your Draw 2 Cards phase to discard down to 10; if your hand is bigger than 10 at other times of the game, that’s okay.

Q: After playing this card I have more than ten cards in hand, do I immediately discard down to 10? Or do I stop drawing once I have exactly ten cards?

A: You draw cards normally, disregarding the limit. You don't discard any card until your Draw 2 Cards phase. At that point, you will indeed need to draw two cards and discard down to 10 if you have more than 10. That's the only moment where you must discard down to 10. At any other time, you keep your hand of cards.

Rule: You wait until your Draw 2 Cards phase to discard down to 10; if your hand is bigger than 10 at other times of the game, that’s okay.

Q: Regarding the first ability, the character I want to destroy has a printed power of 5 but has +1 or more power from another card (e.g. He Lives In You, from a +1 power counter). Can I do it?

A: No, the character's power is actually more than 5, so you cannot even target it with Scar's ability.

Rule: In play, a minion's power includes all modifications.

Q: Regarding the first ability, a character is protected from being destroyed. (e.g. Anna, Baymax) But this card allows me to destroy them, so surely I can do it, right?

A: No, the cards that say you can't do something beat the cards that say you can do it.

Rule: "Can't" trumps "can".

With AEG's Smash Up sets[]

Q: This can destroy a "character". So I can only destroy a "character" card, not a "minion" card, correct?

A: Wrong, you can destroy a "character" or a "minion" card without difference. "Character" and "minion" are two synonymous terms.

Rule: The word “character” is an exact synonym for “minion” in the other sets.

Q: It can destroy "one of my characters". Can it destroy a minion I own that don't control? I don't control it but I "own" it, so it's "my" minion, right?

A: No. "Your characters" are minions you control, whether or not you own them. A minion you own but don't control isn't yours.

Rule: "Your minion" means "a minion that you control".

Q: It destroys "a character". So it only works on "character" cards and not at all on "minion" cards, correct?

A: Wrong, it works on both "character" and "minion" cards. "Character" and "minion" are two synonymous terms.

Rule: The word “character” is an exact synonym for “minion” in the other sets.

Q: Can you destroy a minion in stasis?

A: No, cards in stasis cannot be affected by cards that do not explicitly state they work on cards in stasis.

Rule: Cards in stasis may not be affected by, or chosen as the target of, any ability that does not refer to stasis.

Q: How does this interact with the Disco Dancers' mechanic and Funky Town's ability?

A: - If Diva copies it (and it can copy the first ability even if its power is more than 5), Diva is considered as indirectly affected by the action and is destroyed. Note that, for the second ability, destroying the Diva doesn't impact the way you'll resolve the rest of the ability, so "draw cards equal to its power" should be understood as "draw cards equal to the power of the minion that was directly affected."
- If Dancing King copies it onto a minion (it can be itself and it can copy the first ability even if the power of the minion that gets the copy is more than 5), that minion is considered as indirectly affected by the action and is destroyed. Note that, for the second ability, destroying an additional minion doesn't impact the way you'll resolve the rest of the ability, so "draw cards equal to its power" should be understood as "draw cards equal to the power of the minion that was directly affected."
- If We are Family copies it (and it can copy the first ability even if the power of the minion it is on is more than 5), the minion it is on is considered as indirectly affected by the action and is destroyed. Note that, for the second ability, destroying an additional minion doesn't impact the way you'll resolve the rest of the ability, so "draw cards equal to its power" should be understood as "draw cards equal to the power of the minion that was directly affected."
- With Funky Town, you can only copy it if you're the one who played the action and if it destroys one of your minions (so the first ability cannot be copied), but if Funky Town does copy it, the minion is considered as indirectly affected by the action and is destroyed. Note that, for the second ability, destroying an additional minion doesn't impact the way you'll resolve the rest of the ability, so "draw cards equal to its power" should be understood as "draw cards equal to the power of the minion that was directly affected."

Rule: Do exactly what the card says.


Questions on The Hyenas[]

Q: Is there a limit to the number of cards in my hand?

A: Yes, the rules of the Smash Up: Disney Edition set are actually missing it, but there is a limit of ten cards though only during your Draw 2 Cards phase, which is when you draw two cards before the end of your turn. At any other time, you can have more than ten cards in hand and it is fine. You'll just wait until your next Draw 2 Cards phase to discard down to ten.

Rule: You wait until your Draw 2 Cards phase to discard down to 10; if your hand is bigger than 10 at other times of the game, that’s okay.

Q: After playing this card I (somehow) have more than ten cards in hand, do I immediately discard down to 10? Or do I stop drawing once I have exactly ten cards?

A: You draw cards normally, disregarding the limit. You don't discard any card until your Draw 2 Cards phase. At that point, you will indeed need to draw two cards and discard down to 10 if you have more than 10. That's the only moment where you must discard down to 10. At any other time, you keep your hand of cards.

Rule: You wait until your Draw 2 Cards phase to discard down to 10; if your hand is bigger than 10 at other times of the game, that’s okay.

Q: The character I want to destroy has a printed power of 3 but has +1 or more power from another card (e.g. He Lives In You, from a +1 power counter). Can I do it?

A: No, the character's power is actually more than 3, so you cannot even target it with The Hyenas's ability.

Rule: In play, a minion's power includes all modifications.

Q: A character is protected from being destroyed. (e.g. Anna, Baymax) But this card allows me to destroy them, so surely I can do it, right?

A: No, the cards that say you can't do something beat the cards that say you can do it.

Rule: "Can't" trumps "can".

With AEG's Smash Up sets[]

Q: This can destroy a "character". So I can only destroy a "character" card, not a "minion" card, correct?

A: Wrong, you can destroy a "character" or a "minion" card without difference. "Character" and "minion" are two synonymous terms.

Rule: The word “character” is an exact synonym for “minion” in the other sets.

Q: It destroys "a character". So it only works on "character" cards and not at all on "minion" cards, correct?

A: Wrong, it works on both "character" and "minion" cards. "Character" and "minion" are two synonymous terms.

Rule: The word “character” is an exact synonym for “minion” in the other sets.

Q: Can you destroy a minion in stasis?

A: No, cards in stasis cannot be affected by cards that do not explicitly state they work on cards in stasis.

Rule: Cards in stasis may not be affected by, or chosen as the target of, any ability that does not refer to stasis.

Q: How does this interact with the Disco Dancers' mechanic and Funky Town's ability?

A: - If Diva copies it (and it can copy it even if its power is more than 3), Diva is considered as indirectly affected by the action and is destroyed. Note that you don't draw an additional card or get to play an additional extra action for the additionally affected minion because that part is not dependent on the number of affected minions.
- If Dancing King copies it onto a minion (it can be itself and it can copy it even if the power of the minion that gets the copy is more than 3), that minion is considered as indirectly affected by the action and is destroyed. Note that you don't draw an additional card or get to play an additional extra action for the additionally affected minion because that part is not dependent on the number of affected minions.
- If We are Family copies it (and it can copy it even if the power of the minion it is on is more than 3), the minion it is on is considered as indirectly affected by the action and is destroyed. Note that you don't draw an additional card or get to play an additional extra action for the additionally affected minion because that part is not dependent on the number of affected minions.
- With Funky Town, you can only copy it if you're the one who played the action and if it destroys one of your minions, but if Funky Town does copy it (and it can copy it even if the power of the minion that gets the copy is more than 3), the minion is considered as indirectly affected by the action and is destroyed. Note that you don't draw an additional card or get to play an additional extra action for the additionally affected minion because that part is not dependent on the number of affected minions.

Rule: Do exactly what the card says.


Questions on Wildebeest Stampede[]

Q:

A:

Rule:

With AEG's Smash Up sets[]

Q: This can destroy one of my "characters", search for a "character" and allows me to play it as an extra "character". So all these can only apply to "character" cards, not "minion" cards, correct?

A: Wrong, you can apply these abilities to "character" and/or "minion" cards without difference. "Character" and "minion" are two synonymous terms.

Rule: The word “character” is an exact synonym for “minion” in the other sets.

Q: It can destroy "one of my characters". Can it destroy a minion I own that don't control? I don't control it but I "own" it, so it's "my" minion, right?

A: No. "Your characters" are minions you control, whether or not you own them. A minion you own but don't control isn't yours.

Rule: "Your minion" means "a minion that you control".

Q: Can you destroy a minion in stasis?

A: No, cards in stasis cannot be affected by cards that do not explicitly state they work on cards in stasis.

Rule: Cards in stasis may not be affected by, or chosen as the target of, any ability that does not refer to stasis.

Q: How does this interact with the Disco Dancers' mechanic and Funky Town's ability?

A: - If Diva copies it, Diva is considered as indirectly affected by the action and is destroyed. Note that you won't be able to play an additional extra minion for the destroyed Diva, because the rest of the ability should be resolved as written and it shows no dependency on the number of destroyed minions.
- If Dancing King copies it onto a minion (it can be itself), that minion is considered as indirectly affected by the action and is destroyed. Note that you won't be able to play an additional extra minion for the destroyed minion, because the rest of the ability should be resolved as written and it shows no dependency on the number of destroyed minions.
- If We are Family copies it, the minion it is on is considered as indirectly affected by the action and is destroyed. Note that you won't be able to play an additional extra minion for the destroyed minion, because the rest of the ability should be resolved as written and it shows no dependency on the number of destroyed minions.
- With Funky Town, you can only copy it if you're the one who played the action, but if Funky Town does copy it, the minion is considered as indirectly affected by the action and is destroyed. Note that you won't be able to play an additional extra minion for the destroyed minion, because the rest of the ability should be resolved as written and it shows no dependency on the number of destroyed minions.

Rule: Do exactly what the card says.

Trivia[]

In other languages[]

Language Name


Smash Up: Disney Edition
Factions: Aladdin  •  Beauty and the Beast  •  Big Hero 6  •  Frozen  •  Mulan  •  The Lion King  •  The Nightmare Before Christmas  •  Wreck-It Ralph
Mechanics: +1 Power Counters
Sets
Main: Core Set  •  Awesome Level 9000  •  The Obligatory Cthulhu Set  •  Science Fiction Double Feature  •  Monster Smash  •  Pretty Pretty Smash Up  •  Smash Up: Munchkin  •  It’s Your Fault!  •  Cease and Desist  •  What Were We Thinking?  •  Big in Japan  •  That ’70s Expansion  •  Oops, You Did It Again  •  World Tour: International Incident  •  World Tour: Culture Shock  •  Smash Up: Marvel  •  Smash Up: Disney Edition  •  10th Anniversary  •  Excellent Movies, Dudes!
Big Boxes: The Big Geeky Box  •  The Bigger Geekier Box
Event Kits: All Stars Event Kit  •  TITANS Event Kit
Booster Packs: Smash Up All Stars  •  Smash Up Sheep Promo  •  Smash Up Penguins  •  Smash Up TITANS  •  Dead Reckoning Promo  •  Smash Up Goblins  •  Smash Up Knights of the Round Table  •  Smash Up Teens
Cancelled: World Tour Event Kit

References[]

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