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Titans were introduced in the Big in Japan set. Titans are an additional type of card, distinct from minions, actions and bases. Every faction in Big in Japan has a titan. Titans are not printed on card-stock like the rest of the cards, but rather are printed on the back side of the plastic Faction divider card. Each titan is essentially the 21st card of their corresponding faction, compared to the usual 20 cards per faction, except that a titan starts the game next to the player's deck and never goes to the hand, deck or discard pile of that player. They also can't be played like any usual minion or action, in fact, they can only be played when a card (including the titan itself) allows you to play one.

Unlike most Smash Up mechanics, which aren't found outside the set in which they are introduced, the TITANS Event Kit provides individual Smash Up TITANS to add to specific factions which had been released prior to Big in Japan.

Cards

Each of these factions features a titan:

Each of the following factions have an optional titan with the release of the TITANS Event Kit, all available in each Smash Up TITANS pack:

Each of the following factions have an optional titan with the release of the 10th Anniversary set:

Rules

Main article: Rules

Setup

Choose 2 Factions

If you choose one or two factions with a titan, place the corresponding titan(s) near your deck.

Playing a Titan

You can only play a titan when a card (which could be the titan itself, e.g. Rainboroc and Megabot) tells you to play one.

Examples:

When a card tells you to play a titan:

  • You can choose not to play it. Playing a titan is always optional.
  • If you already control a titan in play, you may not play another one.
  • If you choose to play a titan, it's not "banked" and must be played immediately or not at all.
  • If you're allowed to play a titan "instead of your regular minion play", it means, on your turn, you can play the titan instead of playing your "free" minion of that turn. A "free" or "regular" minion play is the minion play you get on each of your turns and is distinct from "extra" minion plays, which are gained through abilities.
  • Similarly, if you're allowed to play a titan "instead of your regular action play", it means, on your turn, you can play the titan instead of playing your "free" action of that turn. A "free" or "regular" action play is the action play you get on each of your turns and is distinct from "extra" action plays, which are gained through abilities.

To play a titan:

Step 1. Choose a base to play it on.

Step 2. Place the titan card face-up next to the chosen base card. Position the titan pointing toward you indicating that you are the controller of the titan. The titan is now "on this base" and "in play".

Step 3. Do exactly what the card says, step by step (a titan may have multiple abilities), and resolve it entirely. The abilities are resolved exactly like how a minion card is resolved.

Step 4. If there is another titan on that base, the former titan and the new titan "clash".

Important notes:

  • A titan is neither a minion, nor an action, so playing one doesn't trigger cards that activate on a player playing a minion or an action.
  • Playing a titan doesn't count as an extra card for abilities like Eliza.
  • A titan is owned by the player who drafted the respective faction. While out of play, only the owner of the titan can use the titan's abilities, including the "Special" ability that plays the titan. For clarity, players who are not the owner of the titan cannot use the titan's ability to play the titan.
  • Of the released titans at the time of the Disney expansion, five titans can be played by another player in the unique situation that the other player can control/play a card that brings the specific titan into play. All of these situations are found in the Big in Japan expansion and the Penguins faction, and can only be used to control the specific titans mentioned on those cards. The cards that could create such situations are: Red Trooper, Tiny Priestesses, Oh, No!, A Wish for Wings that Work, Evolution, and Coordination.
    • Examples:
      • A Viking player plays and has control of another player's Red Trooper while Megabot is not in play. The Vikings player may use Red Trooper's talent to play Megabot, so long as the Vikings player has no other titan in play. The Vikings player then controls Megabot until Megabot leaves play and returns to its owner.
      • An Anansi Tales Kaiju player gives Oh, No! to another player. If Gorgodzolla is not in play, and that player does not already have a titan in play, then that other player may play Oh, No! to play and control Gorgodzolla until Gorgodzolla leaves play.

Moving a Titan

Similar to playing a titan, some cards (which could be the titan itself, e.g. Rainboroc and Megabot) allow you to move them.

Similar to moving minions or transferring actions, if you move another player's titan, you don't take control of it and that player remains its controller.

Follow these steps when you move a titan:

Step 1. Choose a base different than the titan's current base and move the titan to it.

Step 2. Mandatory cards in play that are triggered by the titan are resolved first. If there are more than one, the Current Player decides the order. Make sure to resolve all the mandatory cards in play before moving on to the next step.

Step 3. Optional cards in play and cards in hand with a Special ability that can be activated because of the titan are resolved next. If several players want to invoke/play such cards, start with the Current Player and continue clockwise. When it's their turn, each player may invoke/play one card or pass. This round continues, so a player who has passed may later decide to invoke/play. For example, moving Major Ursa will trigger its Ongoing ability; this is when its Ongoin ability is resolved.

Step 4. If there is another titan on that base, the former titan and the new titan "clash".

Clash of the Titans

On no base other than Kaiju Island can more than one titan exist. Players can play and move titans onto a base with another titan, but a contest ensues over which will remain. The controllers of each titan add together their total power - including minions, actions, and their titan - on that base. The controller with the lesser total power must remove their titan from play. Defender wins in case of a tie.

Provoking a clash is one of the few ways to remove titans from play. Most titans accumulate +1 power counters over time, so if you have a lead consider taking down freshly played titans. Several titans are capable of moving themselves, but only Kaiju can force any titan to move by playing They Say He’s Got to Go. Spirit of the Forest is particularly slippery, but doesn't add power to itself or minions.

Targeting a Titan

Titans are neither minions, nor actions, so they can never be targeted by cards that specifically target minions or actions. However, some very rare cards just target "cards" without specifying what kind of card. In that case, these can be used to target titans.

List of cards that can target titans:

  • Into the Time Slip - Can be used to remove a titan from play.
  • Purge the Demon - Can be used to remove +1 power counters from a titan.
  • Potion of Paralysis - Can be used to cancel a titan's ability.
  • There Goes Tokyo - If used on Kaiju Island, can be used to destroy other titans there.
  • Cab-over Pete - Can be used to move a titan you control.
  • Expert Timing - Can be used to transfer +1 power counters from a titan you control and/or to any titan. Can also be used to use the talent of a titan you control an extra time, even before a base scores.
  • Stagecoach - Can be used to move a titan you control.

Removing a Titan's Base

Another way to deal with titans is by removing its base.

Usually, when a base is destroyed and replaced by another base (e.g. with Not in Kansas, Terraforming, Burn It Down), the minions there remain in play and go on the replacement base. Titans, however, are removed from play if their current base leaves play.

When a Titan Leaves Play

If, for whatever reasons, a titan must leave play, it is set aside near its owner's deck and any +1 power counters on it are removed. A titan never goes to its owner's hand, deck or discard pile.

Once a titan is set aside, it can still be played again when a card (including the titan itself) allows it.

Scoring with a Titan

A titan doesn't have any power by itself and, if so, is not enough to get any VP from a scoring base. To get the base reward, you must have at least one minion there (reminder: a titan is not a minion!) or at least 1 total power there.

However, some abilities allow you to get power for having a titan (e.g. Kaiju Island) or allow you to place +1 power counters on your titan (e.g. Gorgodzolla, Rainboroc). +1 power counters on your titan are added to your total power, like how +1 power counters on a minion are added to their power. So if you manage to get at least 1 total power with your titan, you're eligible to receive the base reward even without any minions there.

FAQ

Questions on titans

Q: I'm playing with two factions with titans, so I can have two titans in play at the same time, right?

A: No. Each player can only control at most one titan at any one time. If an ability allows them to play a titan while they already have one in play, they can't play it.

Rule: If you already control a titan in play, you can't play another one.

Q: I'm controlling a titan already and I'm playing a card that allows me to play a second titan. Can I play it on my first titan's base in order to trigger a clash and have my former titan removed?

A: No. If you already control a titan, you can't play a second one.

Rule: If you already control a titan in play, you can't play another one.

Q: My titan says "Special" so I can use it outside of my turn, right?

A: "Special" does not mean the card can be played out of turn. "Special" simply means that it's an ability that can be used when its condition is met. Whether it can be used out of turn, activated straight from your hand/discard pile, or if it can only be used when it's already in play (essentially being a synonym of Ongoing), it entirely depends on the wording. For example, if the condition is "instead of your regular minion play", this means that you can only activate it when you have a regular minion play available, which is only on your turn and more specifically on your Play Cards phase. It cannot be played out of turn, because, outside of your own Play Cards phase, you don't have any regular minion plays to give up.

Rule: A Special ability will describe how it can be used.

Rule: “Instead of your regular minion play” means instead of the normal minion play allowed during your Play Cards phase; if used to play a non-minion card, no restriction on minion plays apply to that card play.

Q: A base is chosen to score. I have no minions there, but I have a titan there. It is similar to a minion, right? So I can still get VPs from the base if 0 is among the top three total power, right?

A: No and no. A titan is a titan, not a minion. To be eligible to receive VPs, you must have at least one minion or at least 1 total power on the base. If you have no minions and your total power there is 0, then you can't receive any VPs from the base. Now, if your titan had any +1 power counters on it or gave you any total power (e.g. on Kaiju Island), then you would have at least 1 total power and be eligible. Otherwise, no.

Rule: A player must have at least one minion or 1 total power on a base to be eligible to receive its VP reward.

Q: I manage to steal from another player a card that allows me to "play or move" their titan, or I manage to copy the ability of such a card. Do I gain control of their titan?

A: Well, it depends. To be more precise, if you simply move a titan, it's relocated to another base, but you do not gain control of it. In order to have control of a titan, you have to play it. If you choose to play a titan, but the specified titan isn't out of play, then playing it would do nothing since it's already in play and so you would not gain control of it. So in order to gain control of another player's titan, you have to use the "play" option and there must be a titan with that name out of play in order for you to play it.

Rule: If you play a titan you don't own, you get control of it.

Q: An opponent is playing with a faction with a titan. Their titan isn't in play. I manage to meet its Special summon condition, I can then play it, right?

A: No, only the player who has it next to their deck can play it.

Rule: Playable Special cards can only be played by their current possessor.

Q: I have a Titan in play and I am wondering if i can play actions on a Titan like I can on minions, can I?

A: Well, if an action said "Play on a titan", then yes, that action would be playable on a titan, and only on a titan. But as of this day, there is no such action. If you're wondering whether you can play actions that say "Play on a minion" or "Play on a base" on a titan, the answer is no because titans are neither minions or bases.

Rule: Titans are an additional type of card, distinct from minions, actions and bases.

Factions that can deal with titans

Usually, abilities that target cards are limited to targeting either minions or actions, especially those printed before the release of Big In Japan. As such, titans can be difficult to deal with when you're facing a faction with a titan while you yourself don't have one, but it's not impossible.

Cards that target "cards", and not specifically "minions" or "actions", can target titans:

Removing a base from play also allows you to get rid of a titan on it, even when the card allows minions to stay:

Finally, if you have a faction with a titan yourself, you can use your titan to try to clash with another, as if you win the clash the other titan is removed from play.

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